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In 1906, Frank Alvah Parsons established the first academic interior design program in the United States, and Parsons continues to lead this evolving field. The AAS in Interior Design program is a first-professional curriculum for career advancers and changers from a broad spectrum of fields. Students explore design concepts for residential, retail, workplace, and hospitality interiors, exploring the relationship between interiors and decorative arts. Additionally, students acquire a strong foundation in environmental design and sustainability while mastering the fundamentals of the design process through analog and digital drawing and rendering techniques. The program offers students opportunities to intern at prominent firms and undertake projects with external partners. Through the various program experiences, the AAS interior design students become equipped with the knowledge, skills, and networks needed to succeed in a growing field.
AAS Interior Design students develop an awareness of the socio-cultural and environmental dimensions of interiors through curricula and projects that investigate global forces transforming our experience of the interior. Their understanding of the role of interior design is scaled across progressively more complex project programs from ID Studio 1 to ID Studio 3.
While we list studio faculty who guided the outcomes presented by our graduates, the program and its students extend thanks and recognition for the influence all New School faculty have on their overall learning experience and project work.
Interior Design Studio 1 introduces students to the fundamentals of interior design--program and concept development, proxemics, lighting, materials, the decorative arts, and more--through a series of small scale design projects that emphasize creativity and inventiveness. Presentations for studio work utilize a variety of analog and digital techniques of representation to communicate design ideas to a viewer or client.
Live/Work/Boutique Retail - Design principles are embedded in the course through readings and discussions throughout the semester with the intention of applying this knowledge to better inform studio projects. There are two main design projects, each of which focuses on specific topics in interior investigations, a live-work space, and a boutique retail space. Students are required to work independently, as well as in groups to develop creative, collaborative thinking and making. The aim of each project is to develop an original approach and produce proposals focused on a strong set of design concepts.
Interior Design Studio 2 builds on the fundamentals of the design process to consider the impact of interiors on the workplace in an urban context and thresholds of the public and private realm. Project work is concerned with program development, human factors, evidence-based design, regulations, and concept building through elements and principles of design. Students have an opportunity to appreciate and utilize an expanding suite of digital modeling tools to tell the story of the interior experience.
Workplace - A new wave of start-up, tech, incubator, and co-working offices in recent years has challenged an old prototype of corporate offices under the slogan of innovation, collaboration, and openness. In ID Studio 2, we learn to design for ethical, social, and environmental values in workplace and organizations. We will study how the current model of workplace design is impacting work vs. life balance, personal vs. shared sphere, and our relationship to technology and our community.
Interior Design Studio 3 reaches beyond a rudimentary understanding of design by analyzing, evaluating, and investigating multiple project programs to strategically design a sequence of experiences organized around a concept for an urban hospitality program.
Hospitality - Projects ask: What is the role of hospitality and the hotel in urban civic life? How can hospitality design leverage new behaviors, practices, and technologies to lead resilient transformations in the way we live, play, and work?
The ID Studio 3 project is limited in size for students to design the hospitality experience fully. Special attention is given to areas that can be shared by hotel guests and the public. The studio objective is to further a student’s understanding of designing for experiences with a reflection on the current and a view to future cultures of a local.